Which game do you think is the winner of this holiday season?

Showing posts with label PS. Show all posts
Showing posts with label PS. Show all posts

Thursday, 31 May 2012

E3, can't wait to see

I have to be honest and admit that I've wondered whether I enjoy the world around gaming almost as much as I enjoy the playing. I eat up previews, new releases and anticipation of new things. As many gamers do, I await E3 with a keen excitement each year to find out what's coming. Here are my hotly anticipated games this year (everyone else writes one, why not me?).

The Last of Us (Naughty Dog)


Following up Naughty Dog's Uncharted trilogy is a task for a brave set of men but like pioneers embarking on a trip to uncharted territories the California based company look like they might pull it off. What little I know of the game so far can be gleaned from a few short videos although they show a well crafted game world and solid believable characters. Joel looks like the sort of character that I want to spend some time with. He's a brutal killer who has been surviving for a long time in a world that seems set to try to kill you.

It will be interesting to see how Naughty Dog balances the question of which is more brutal, the monsters that roam the world, your fellow humans or your own character and his loss of humanity. Whilst Joel is a brutal survivor, his fellow young survivor, Ellie, might be the heart in the story. I don't expect Joel to have Nathan Drake's wisecracking demeanour but hopefully Ellie can give us something worth fighting for in this desolate world.

Looking like it's one part Uncharted, one part I Am Legend and one part The Road, The Last of Us looks like one to eagerly look forward to. Whilst we're about it though, if Naughty Dog want to announce Uncharted 4 then that would be pretty good too.

Grand Theft Auto V (Rockstar)

Sadly we're currently working on even less with GTA 5 than we are with The Last of Us. Just one video that has been doing the rounds for 6 months and a bucket load of, 'What we want from GTA V' pieces on websites. After the hours I put in to GTA IV and its expansion DLCs, how could I not wait expectantly for this.

Hopefully this keeps the more serious and realistic tone of the previous game but it looks like having a pinch of humour and in game jokes with the glimpse of a tired and drunk Niko Belic-alike. I can't wait to find out a little more at E3 and hopefully, with a rumoured release before the end of the 2012/13 financial year then now is the time for Rockstar to stop hiding the goods.

The Last Guardian (Team Ico)

Sure, this may not be at E3. In fact, it may not even exist anymore. It has been a long time since this game was first seen (E3 2009 for those that are counting) but how could this story of a boy and his massive bird, dog, cat creature not be near the top of everyone's most anticipated list? Rather upsettingly for a gamer with the commitment I have, I only played Shadow of the Colossus and Ico when they were re-released on PS3. However I found both to be remarkable games. Fumito Ueda is a designer who tells stories written very specifically for games. Unlike many other designers he doesn't appear to be a frustrated film director but understands the medium he works in. With open-ended and interesting tales to be told Team Ico's next game could well be a classic; should it ever appear.

On that note Sony recently stated that progress was slowly continuing and that Ueda worked on the game on a daily basis. This is from a team that assured us in February of 2011 that it would release during that calendar year though. When it comes, will it be worth the wait? After playing earlier Team Ico games, I sure hope so and in the mean time bring on the Colossi... again.

Wednesday, 23 May 2012

No need to cry.

Beautiful gaming


Quanitc Dream's David Cage said this week that we didn't need a new generation of consoles yet and set an ambitious 2017 date on the requirement of 'the next gen'.  Anyone who saw Kara, the remarkable video from the studio, will certainly agree that Cage is doing something that many don't.  However, is he correct that the current generation of consoles is too tilted towards violence and RPGs and that we don't need a new generation of consoles for another five years?

Firstly, are we oversupplied with violence?  To get an idea of this I took a look at the top selling games on Xbox 360, PS3 and PC.  Thirteen of the top fifteen 360 games could be construed as violent or RPGs and eleven of the top fifteen PS3 games fit in to to the same category.  This certainly does seem to back-up the idea that we are perhaps oversupplied with these games but is Cage taking too simplistic a view on things.  Perhaps the games being made are there because they sell.  Hardcore gamers complain about the likes of Call of Duty and its identikit clones but perhaps that is because we, the gamer, continue to buy them.  Quantic Dream's own Heavy Rain sold well at around 2 million copies (as of GDC 2011) but this doesn't begin to touch COD MW3's 6.5 million day one sales in the UK and US or MW2's 18 to 20 million total sales.  Perhaps game designers aren't lacking imagination as Cage said, perhaps they are simply caught by the unavoidable fact that our hobby is many people's business.

On the second suggestion of no new consoles until 2017, I'm torn.  The most interesting games I have played in the last few months have not needed more polygons or better hardware.  To The Moon, Journey or Lone Survivor have all been interesting, quirky, different and thrilling in their own ways.  The industry is full of people and teams pushing boundaries and finding new and exciting way to use the hardware they are given.  I believe that David Cage and his team are capable of doing remarkable things with the current generation of hardware and I can't say I'm too ready for more.  After seeing the Wii U and it's difficult to comprehend tablet controller, I worry that one day we will pine after this generation of controller based gaming.  Without some brave souls I worry the ever increasing expense of console manufacture and game design will drive developers to need to appeal to the chattering masses.

What do you think?  Do you want more David Cage and something from Kara or are you happy to see more COD and it's itterative sequels?  Do we need a new console generation or are those wanting it setting us up for an incremental decline to casual gaming?

And here is that video... http://www.youtube.com/watch?v=j-pF56-ZYkY

Monday, 21 May 2012

The Walking Dead - The adventure game I always wanted.


Father Figure

I write this first post whilst keenly awaiting the second episode of Telltale Games 'The Walking Dead'.  I have wanted to love adventure games all my life, having attempted to play a huge number over the years.  The only one I can remember completing from start to finish is Grim Fandango and, despite starting Sam and Max, several Monkey Islands, Full Throttle, Leisure Suit Larry (to my shame, but I was of an age) and the more recent Back To The Future and Puzzle Agent, they were never the game I wanted.

Where The Walking Dead gets it right and so many others failed is character.  From the stark opening dialogue with a cynical US cop through to the shocking finalĂ© of this opening chapter I was living Lee Everett's life.  I didn't have to labour through obscure puzzles, linking up strange objects and jumping through far-fetched logical links.  I didn't have to spend a long time in the same three room setting.  I did get to make genuinely troubling moral decisions.  I did connect with an array of well written and scripted characters in a mature and well-paced storyline.

Of course, this is a zombie game and there is the chance to smash undead skull but I'm not coming back for the action.  I'm coming back to find out what happens to Lee, Clementine, Carley and company and to find out if Lenny is going to get his just desserts.

Sadly I've only been able to play through the short few hours once because I want my snap decisions and reactions to be the ones that I must live with without being tempted by other (possibly more attractive) outcomes.  I'm looking forward to coming back though when all five episodes are released and playing through the whole story with some different outcomes. 

Hopefully Telltale can manage to keep the pace, variety, tough choices and great cast entertaining me throughout the remaining four episodes.  I trust that they will.