Which game do you think is the winner of this holiday season?

Tuesday 5 June 2012

Game design by numbers.

Action games all the same
Having seen both the Sony and Microsoft conferences over the last 24 hours, I can't help but feel a worrying convergence in the games market.  Only a few of the games weren't big number sequels or copies of other, already popular games.  Playstation All Stars: Battle Royale looked like PS3 Super Smash Brothers (with less lovable characters), as I said yesterday Forza Horizons looks like Need For Speed or Burnout and the similarities between COD, Battlefield, MOH Warfighters and Ghost Recon Future Soldier are startling.

Some of the stand out games of E3 (Beyond, Watch Dogs and The Last of Us to name the top three from Sony's conference) were new IPs and both doing something different to the rest.  With many of the games sticking to accepted formulae how do we expect to find the next big thing?

I worry we're stuck in something of an 80s action movie era.  The films came thick and fast with various muscle-bound, wise cracking heroes and sure, there were some hits, but the majority were forgettable movies with a by the numbers plot that could practically be interchanged.  Save the world... blah blah... kills the bad guys... yeah yeah... get the girl... and so on.  This could be said of many of the current set of hits.  Take a heroic protagonist/group of soldiers, put them in a world ending conflict and blow stuff up.

Why does this problem exist though?  I can only suggest that it's our fault.  Probably not yours if you're reading this as it's a pretty obscure gaming blog and only likely to be read by hardcore gamers.  But is it the masses of gaming that cause this.  Call of Duty sells like the proverbial hot cakes every year no matter how bad it's considered by the majority of players and why wouldn't EA, Ubisoft and co all want a part of that action?  Forza 3 (Metacritic 92) sold less than 4 million copies but Need for Speed The Run (Metacritic 68) sold around 4.6 million, it must be noted that NFS, whilst much worse, is on all formats.  Why wouldn't the excellent Forza try to become more like the mediocre Need for Speed if it can boost sales?

How do we change this problem then?  I implore everyone who reads this to try something different in gaming.  Go and download Journey on your PS3, The Walking Dead on everything, To the Moon or Frozen Synapse on PC.  Support smaller developers and let them give us games that take risks.  This has happened in movies with smaller indie film makers rising up to give us such film beauties as The Royal Tenenbaums, Lost in Translation and Up In The Air.  I'm not saying that I don't want to play the next Splinter Cell, (I really, really do want to play it) but I am saying get out there and try something little and give it a chance. it may surprise you.

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